Examples of Good Karma Putting money in a church collection plate and then returning home following that day's service to find money you'd forgotten you had. Sharing excess products from your vegetable garden with a local food bank can only make your garden more fruitful and abundant. Giving gifts during holiday seasons, such as giving toys to children in need at Christmas or donating blood plasma to injured soldiers, is also very good karma.
Examples of Bad Karma If you harm others physically or verbally, they have the right to harm back if they feel so inclined. This would include attacking someone with their own weapon or using violence against them. If someone harms you even slightly, you have the right to harm them back (within reason) - especially if they go beyond what was necessary to defend yourself. Breaking a valuable object such as a vase or window pane is bad karma because it causes pain and difficulty for others while you enjoy its benefits.
In general, bad karma can be eliminated by not committing any evil deeds and doing good instead. If an evil deed was done, then some form of retribution will occur. This could be something as simple as being punished by suffering illness later in life or being forced to live with the memory of that evil deed forever. The best way to avoid bad karma is to keep yourself safe from danger and try not to cause harm to others.
The following are some instances of positive karma: conducting community service to assist strengthen society. Following the norms and laws that regulate society. Conveying the message of love and peace from religion to all people.
The following are some instances of negative karma: killing people even if you believe it is in self-defense. Stealing money or other property from others. Using drugs and alcohol. Engaging in sexual activities outside of marriage.
In Hinduism, karma means "action" or "deed". In this case, "karma" refers to ongoing actions that produce future results according to their nature. The idea of karma has been adopted by many religions as a way to explain good and bad outcomes in one's life. For example, someone who helps others often receives happiness from them; while someone who harms others usually suffers for it.
Karma is not only responsible for creating our current life but also for creating future lives. It is recommended that we use our past deeds to create better futures by avoiding what caused us pain in the past so we can grow as individuals and contribute more to society with every passing year.
Methods for Increasing Karma in BitLife
Illustrations of Karma When I say nice things to you, you feel calm and joyful. When I use harsh things to you, you become agitated and ruffled. Both the compassion and the severity will come back to me through others at some point. Finally, what I offer is what I receive. My actions have consequences that I must deal with.
In addition to explaining why good people go bad and bad people get better, ancient Indian philosophy provides a framework for understanding human behavior. The idea that our actions affect our future lives and those of others provides a reason for avoiding harm and seeking improvement. It also explains why some people who suffer negative effects from their actions continue to do so: because they don't see the connection between their current state and their past deeds.
Karma is not only relevant for humans. Animals too experience life events and their outcomes, which influence how they view themselves and their world. For example, when one animal is eaten by another, both animals experience death. However, because the killer viewed it as an action done out of necessity and not due to any desire to cause harm, its mind did not turn against itself after the fact. Instead, it retained its sense of self-worth.
For humans, death can be a more traumatic experience than it is for animals, because we are aware that we are disappearing from the physical world. Also, since killing is a fundamental part of many religions, it has special implications for the soul.
Healing civilians and restraining fallen adversaries appear to be the only things that tend to acquire positive karma. You must also avoid injuring or murdering people, as well as executing or bio-leeching restrained foes.
The fastest way to accumulate positive karma is to help injured civilians and restrain fallen adversaries. If you are able to heal them, even better. Executing or bio-leeching a restrained foe will not yield any positive karma, so stay away from those options.
Karma is used by many villains to determine their fate after being defeated by your character. The more negative your karma is, the faster you will become unkillable upon being defeated.
You can change your villain score with the use of a syringe on them. This will add three to your character's good will score, which can then be spent on improving certain attributes.
There are nine attributes that affect your character's behavior in battle. They are Strength, Perception, Willpower, Agility, Stamina, Intelligence, Charm, and Karma. Increasing one attribute will generally increase another aspect of the character's performance. For example, increasing stamina will usually improve agility as well.
Attributes can be increased through training or purchased from vendors.